
This game started a revolution when it showed its ugly head on the gaming market,in 1993.A revolution carried on by the not so good sequel,"Alone in the dark 2" which appeared one year later and the amazing "Resident Evil" series.Although the weird 3-rd person engine and the cumbersome controls made it feel a little strange, the game was a blast.It was probably the first game that could really immerse you in a truly scary atmosphere. Last but not least, when the project was in its early stage, Frederic Raynal met Yael Barroz, an Infogrames artist which integrated the team. It's also at this moment that the definitive title was chosen. Chaosium, judging it was unfaithful to Lovecraft's work, refused to validate it, thus losing any right to perceive royalties on it. The definitive version was finished in only 3 afternoons, the whole team participating. After a first attempt by the team itself, the scenario was written by Hubert Chardot, an independent writer who had worked for the 20th Century Fox and was a real Lovecraft fan.

The result was shown to the managers in 1991 and it was judged so good Raynal became the project leader. He then finished his 3D engine and made a demo with an Infogrames artist Didier Chanfray. Frédérick Raynal, an Infogrames coder who was working on a 3D engine in his free time, tried to integrate the project very soon, but he didn't succeeded in convincing Eric Motet.

The player would have been constantly in the dark, having only 3 matches he could use to progress.

The idea came from the Infogrames' PDG, Bruno Bonnell, and one of his collaborators, Eric Mottet. According to the French book La saga des Jeux Videos, by Daniel Ichbiah, the original title would have been In the Dark.
